More effects and tweaks

This commit is contained in:
2026-03-12 10:53:06 -06:00
parent eebdc979de
commit 863fc06a1b
2 changed files with 55 additions and 31 deletions

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music/QonsVivaEveryone.mp3 Executable file

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@@ -21,6 +21,7 @@ class Game:
self.snake_speed = 7
self.enable_effects = True
self.enable_music = False
self.music_started_once = False
# Snake and food characters
# ASCII Table: https://theasciicode.com.ar/
@@ -80,7 +81,12 @@ class Game:
# Start music
if self.enable_music:
self.queue.put('music.start')
if self.music_started_once:
self.music_unpause()
else:
self.music_start()
else:
self.music_pause()
# Start game!!!
self.start_game()
@@ -95,27 +101,10 @@ class Game:
# Calculate snake speed
wait_for_input_ms = {
1: 250,
2: 225,
3: 200,
4: 175,
5: 150,
6: 125,
7: 100,
8: 75,
9: 50,
10: 25
1: 250, 2: 225, 3: 200,
4: 175, 5: 150, 6: 125,
7: 100, 8: 75, 9: 50, 10: 25
}
# if self.snake_speed == 1: wait_for_input_ms = 250
# if self.snake_speed == 2: wait_for_input_ms = 225
# if self.snake_speed == 3: wait_for_input_ms = 200
# if self.snake_speed == 4: wait_for_input_ms = 175
# if self.snake_speed == 5: wait_for_input_ms = 150
# if self.snake_speed == 6: wait_for_input_ms = 125
# if self.snake_speed == 7: wait_for_input_ms = 100
# if self.snake_speed == 8: wait_for_input_ms = 75
# if self.snake_speed == 9: wait_for_input_ms = 50
# if self.snake_speed == 10: wait_for_input_ms = 25
self.stdscr.timeout(wait_for_input_ms[self.snake_speed])
# Ensure window is large enough
@@ -157,23 +146,36 @@ class Game:
# RIGHT
elif next_key == curses.KEY_RIGHT and key != curses.KEY_LEFT:
key = next_key
# (P)ause
elif next_key == ord('p'):
# ESCAPE Menu
elif next_key == 27:
previous_key = key
self.print_center("Game Paused. Press P to Resume.")
if self.enable_music: self.music_pause()
self.print_center(f"GAME PAUSED...", 0, self.colors['red'])
self.print_center(f"ESC Resume, (R)estart, (Q)uit, (M)enu", 2, self.colors['green'])
while True:
key = self.stdscr.getch()
if key == ord('p'):
if key == 27:
break
elif key == ord('r'):
if self.enable_music: self.music_unpause()
self.start_game()
return
elif key == ord('q'):
self.exit_game()
elif key == ord('m'):
self.load()
return
# Resume
key = previous_key
if self.enable_music: self.music_unpause()
continue
# (R)estart
elif next_key == ord('r'):
self.start_game()
return
# (Q)uit
elif next_key == ord('q'):
break
# # (Q)uit
# elif next_key == ord('q'):
# break
# Calculate new head
head = snake[0]
@@ -237,16 +239,21 @@ class Game:
# Game Over screen
self.effect('over')
self.print_center(f"GAME OVER! SCORE: {score}", 0, self.colors['red'])
self.print_center(f"(R)estart, or (Q)uit", 2, self.colors['green'])
self.print_center(f"(R)estart, (Q)uit, (M)enu", 2, self.colors['green'])
self.stdscr.nodelay(0)
#if self.enable_music: self.music_pause()
while True:
key = self.stdscr.getch()
if key == ord('r'):
#if self.enable_music: self.music_unpause()
self.start_game()
return
elif key == ord('q'):
# Game over, exit app!
self.exit_game()
elif key == ord('m'):
self.load()
return
def print_center(self, value, y_offset = 0, color = 3):
@@ -346,6 +353,19 @@ class Game:
if self.enable_effects:
self.queue.put(effect)
def music_start(self):
self.music_started_once = True
self.queue.put('music.start')
def music_stop(self):
self.queue.put('music.stop')
def music_pause(self):
self.queue.put('music.pause')
def music_unpause(self):
self.queue.put('music.unpause')
def main(stdscr, queue):
game = Game(stdscr, queue)
@@ -367,8 +387,8 @@ def sound_process(sound_queue):
# Load sounds/music (adjust file paths as needed)
# Use .wav or .ogg for better compatibility
#effect = pygame.mixer.Sound('effects/bing.mp3')
#music_file = 'music/Guitar_Sound.mp3'
music_file = 'music/s.mp3'
music_file = 'music/QonsVivaEveryone.mp3'
#music_file = 'music/s.mp3'
while True:
if not sound_queue.empty():
@@ -386,6 +406,10 @@ def sound_process(sound_queue):
pygame.mixer.music.play(-1) # Play music indefinitely
elif command == 'music.stop':
pygame.mixer.music.stop()
elif command == 'music.pause':
pygame.mixer.music.pause();
elif command == 'music.unpause':
pygame.mixer.music.unpause();
# Quit came
elif command == 'quit':